GameBoy Tutorial for the Adventurous
This is a tutorial for learning GameBoy assembly programming. It's probably easiest to stick to the DMG (Original) Gameboy for now, as it is the simplest. I asume you have some programming language experience so we will skip all the really basic stuff. You should know concepts like binary, hexadecimal, bitwise operations, and some basic computer structure (CPU, RAM, ROM, etc.). A good knowledge of another programming language would put you in a nice place to start here. It shouldn't be too hard to pick up the skills necessary to write those sweet, sweet Gameboy codes. Let's get started.